> game_designer
level & system design
> name: Emir
> tag: @q_mpzzz
> skills: mechanics, balance, narrative
> tools: miro, notion, figma
> status: designing the fun
( )\ /( ) \/ ██████╗ ██████╗ ██╔══██╗ ██╔════╝ ██████╔╝ ██║ ███╗ ██╔══██╗ ██║ ██║ ██║ ██║ ╚██████╔╝ ╚═╝ ╚═╝ ╚═════╝ ── LET THEM COOK ──
indie game studio // 4 humans, 0 sleep
[ select section above ]_
> name: Roasted Games Studio
> founded: 2025
> stack: unity, c#, blender, figma
> focus: 2d/3d indie games, prototyping, jams
> status: making something tasty...
loaded 4 members:
level & system design
> name: Emir
> tag: @q_mpzzz
> skills: mechanics, balance, narrative
> tools: miro, notion, figma
> status: designing the fun
gameplay programming
> name: Maksat
> tag: @stressis
> skills: c#, unity, shaders, dots
> tools: unity, rider, git
> status: fighting the editor
models & environments
> name: Roma
> tag: @mentossblend
> skills: modeling, texturing, lighting
> tools: blender, substance, zbrush
> status: retopologizing reality
tools & backend
> name: Stepan
> tag: @retrooo000
> skills: python, web development, networking
> tools: vscode, docker, linux
> status: automating everything
[01] Born in Space: Womb of the Void — in development
more soon...
> mail: hello@roastedgames.dev
> tg: @roastedgames
[ thanks for stopping by ]_